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Strain at Davos 2017


INTERACTIVE

We were asked by the World Bank and the World Health Organization to build an interactive pandemic experience that placed world leaders in the midst of a deadly flu outbreak in a fictional country.

The experience, STRAIN, used video, actors, props, gaming techniques and networked mobile phones to present an immersive scenario.

Nintendo: E3


VR & INTERACTIVE

Over the last five years Special Order has created hundreds of videos for Nintendo, including branded documentaries of Zelda themed concerts in Tokyo and VR tours of video game conferences.

Perhaps our most ambitious project for Nintendo was our three days of continuous live-streaming coverage at E3 with up to 800,000 viewers at any given time.

Forbes Magazine wrote that Nintendo’s innovative live-streaming approach was “the future of video game conferences.”